| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5327
 
 
      | Posted - 2013.08.08 15:33:00 -
          [1] - Quote 
 Damage multipliers so you know exactly how much more damage you'll be doing with damage mods AND proficiency skills
 Profile signature to know how easily detected you are
 Scan precision and scan range to know how good you are at spotting enemies
 All those stats in the dropsuit info that are affected by skills and modules, yet for some reason aren't on the fitting screen.
 If I can affect it with skills and modules, then the fitting screen should display it.
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5335
 
 
      | Posted - 2013.08.09 00:59:00 -
          [2] - Quote 
 Do it!
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5480
 
 
      | Posted - 2013.08.19 23:31:00 -
          [3] - Quote 
 Still would be useful
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5555
 
 
      | Posted - 2013.08.27 12:24:00 -
          [4] - Quote 
 Still should happen
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5590
 
 
      | Posted - 2013.08.30 01:46:00 -
          [5] - Quote 
 Still very lacking
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5690
 
 
      | Posted - 2013.09.02 20:51:00 -
          [6] - Quote 
 Needs to happen
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5786
 
 
      | Posted - 2013.09.06 07:11:00 -
          [7] - Quote 
 I stiill want, shouldn't have to pull out a calculator
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5811
 
 
      | Posted - 2013.09.07 19:21:00 -
          [8] - Quote 
 More stats
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5843
 
 
      | Posted - 2013.09.09 15:16:00 -
          [9] - Quote 
 Still needs to happen
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        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5912
 
 
      | Posted - 2013.09.12 21:12:00 -
          [10] - Quote 
 
 Bojo The Mighty wrote:Same with scan precision, scan range, scan profile, sidearm damage, light weapon damage, heavy weapon damage,  Agreed
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        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 6344
 
 
      | Posted - 2013.09.27 23:33:00 -
          [11] - Quote 
 Stats!
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        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 6344
 
 
      | Posted - 2013.10.02 14:46:00 -
          [12] - Quote 
 STATS!
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        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 7675
 
 
      | Posted - 2013.12.30 09:39:00 -
          [13] - Quote 
 Do it!
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+ | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 7937
 
 
      | Posted - 2014.01.09 22:19:00 -
          [14] - Quote 
 I want still
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+ | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 8212
 
 
      | Posted - 2014.01.20 06:09:00 -
          [15] - Quote 
 
 Cross Atu wrote:So has this happened yet? Nope
  
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+ | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 8215
 
 
      | Posted - 2014.01.20 09:18:00 -
          [16] - Quote 
 
 Kevall Longstride wrote:This is all tied in with my fervent believe that the UI is key to making this game easier to understand and learn.
 The UI is too much of a slave to the established one of Eve online. Now while this likely makes its easier and quicker to churn out a new piece of UI, such as delete all or mark as read in the mailbox, it doesn't take into account that the games primary input device is the duel shock.
 
 What makes it even more frustrating is that when CCP do think out of the box and take into account the DS3 we get the new Starmap and the skill tree UI.
 
 The Starmap is so good as a way of displaying the very complicated galaxy map of Eve, that when it was shown at Fanfest last year, Seamus Donahue, renowned professor at EVE University and the safest man in Eve, turned to me and said 'I want that map in Eve now'.
 
 The branching nature of the Skill Tree would be perfect for a new Merc information panel, showing employment history, role management, medel's earned (when that happens), location, title management.... I could go on and on. It would still use the same infomation from CREST and the Eve API but displayed in a way more relevant to the use of a pad rather than the mouse and keyboard used in Eve with its right clicking and drop down menus.
 
 I honestly think that CCP don't know what a gold mine that Skill Tree branch system is. The whole thing is modular, with the ability to add a new branch once new features come online. Couple it with a colour coding system and use of the trigger buttons and a very complicated system of corp management that is needed in the game becomes easier to use with a DS3 pad and a powerful tool for CEO's, directors and those with roles.
 
 
 
 What specific changes would you like to see to the UI?
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+ | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 9661
 
 
      | Posted - 2014.02.28 16:37:00 -
          [17] - Quote 
 I want stats!
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+ | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 10621
 
 
      | Posted - 2014.04.24 21:13:00 -
          [18] - Quote 
 I want
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+ | 
      
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